# 500M+

video and photo creations are powered by IMG.LY every month

*an SDK for your needs*

## Find the Right Solution

*With our SDKs, you can build any creative use case for any industry, from pixel-perfect print designs to social media videos.*

### AI Editor

Supercharge your creative workflows with AI, generate images, videos, text, and audio

[Explore](https://img.ly/use-cases/ai-editor)

### Print

Embrace the potential of personalized prints and variable data printing

[Explore](https://img.ly/industries/print)

### Brands & Agencies

Automate design processes and generate on-brand marketing materials with ease

[Explore](https://img.ly/industries/brands-agencies)

### Social Media

Unleash your users' creativity & boost engagement with an intuitive video & photo creation process

[Explore](https://img.ly/industries/social-media)

### Marketing Tech

Power content creation and creative automation in your marketing application

[Explore](https://img.ly/industries/marketing-tech)

### DAM

Enable users to create, collaborate, and automate design tasks

[Explore](https://img.ly/industries/digital-asset-management)

### Website Builders

Empower your users to edit photos, create video or compose designs from templates.

[Explore](https://img.ly/industries/website-builder)

### E-Commerce

Enhance product presentation and give customers the power to easily customize products.

[Explore](https://img.ly/industries/e-commerce)

### E-learning

Leverage intuitive tools to streamline creation of high-quality, engaging materials.

[Explore](https://img.ly/industries/e-learning)

*Explore more*

## Explore Solutions By Industry

*Your partner in crime*

## Why IMG . LY ?

### Battle-tested

Our SDK has matured in demanding environments, powering 500+ million creations per month.

### Scalable & Future-Proof

We regularly release new features and improvements to help you stay ahead of industry shifts.

### Customization

Our SDK can be flexibly customized, you can even build custom UIs and extend the editor functionality.

### Cross-platform

Our SDK is optimized across platforms ensuring consistent rendering and interoperability.

#### More to discover

## Explore Our Demos

*See how IMG.LY looks and feels.*

*Check out our*

## What Our Clients Say About Us

Integrating IMG.LYâs editor meant we didnât have to build or maintain a complex editing layer ourselves. That kept our team focused on our core AI ad engine and saved us countless development hours â while still giving our customers the ability to polish and customize creatives at scale.

Hikari Senju@CEO@Omneky

With IMG.LY we built a central creative portal that now powers over 140 dealer campaigns across multiple automotive brands. Before this, asset creation was slow and inconsistent. IMG.LY gave us the scale and flexibility we needed to grow.

Martin RÃ¶hr@Product Owner@Digitas

By embedding IMG.LYâs editor we were able to hit key RFP requirements and deliver a template-based creative experience that now serves 1,000+ customers. It helped us win more deals and exceed enterprise expectations without needing to hire dedicated design teams.

Rob Driscoll@Director of PM@Optimizely

Since integrating IMG.LYâs editor, we now deliver 30,000+ ad creatives per month dramatically shorten time-to-launch, and help our clients cut design spend by up to $10,000 per month.This capability has been essential to delivering on our promise of fast, scalable creative production.

Logan Welbaum@Founder@Plai

IMG.LYâs solution engineers did a deep dive on our business case and helped us implement a custom print kiosk UI.

AndrÃ© Albrecht@Digital Solution Manager@Brother

Our customers create over a million personalized postcards each year choosing from over hundreds of templates with IMG.LYâs SDK. Itâs the only solution that allows us to build our own specialized, on-brand UI that integrates seamlessly with our platform.

Jeanine Zaalberg@Product Manager@Swiss Post

Our app has photo-editing at the very core of its experience and the editor has been invaluable in making that vision happen. There are no other tools on the market up to the quality of PE.SDK.

Toby Green@Lead Developer@Elbi

From a developerâs perspective, the most powerful feature of the photo editor is the integration process. It was completely flawless, quick, and easy to integrate.

Stefano Fornari@CTO@Funambol/Zefiro

Our developers loved that the integration was really straightforward and that everything you need like APIs and documentation is easy to find and of excellent quality.

Thomas Witt@Head of Product@Infopark

I believe that it is one of the easiest to use and most powerful editors on the market and the integration possibilities into our solution are awesome.

Marcus Burk@Head of Marketing@dirico.io

We compared PhotoEditor SDK with other solutions and found that it would be the best fit for us since it provides all the features that are crucial for our use case.

Carem Pereira@SCRUM Manager@HP

## Read our Case Studies

### 

#### Powered by IMG.LY: Plai Doubles Annual Revenue and Produces 30,000+ Ad Creatives Monthly

### 

#### How Digitas Germany Powers 140+ Dealer Campaigns Across 10 Automotive Brands with IMG.LY

### Marketing Tech

#### Omneky: 10x Growth in 30 Days: How the Company Took Its AI Ad Engine to the Next Level with IMG.LY

### Marketing Tech

#### Optimizely Unlocks Template-Based Banner & Ad Creation for 1,000+ Customers - Without Hiring Designers with IMG.LY

### Marketing Tech

#### How Halio.ai Creates 30 Days Of Content In 30 Minutes with IMG.LY

### Marketing Tech

#### A Complete Design-to-Print Workflow Inside 1 App - Postbuddy Powered by IMG.LY SDK

### Marketing Tech

#### From 15-minute slide prep to 2-minute brand-safe assets - ImageBank X + IMG.LY SDK

## Get in Touch

Contact our sales team to learn more about licensing options and get access to our AI plugins for CE.SDK.

## FAQs

### Can I implement roles and permissions using the SDK?

While there is no functionality included with theÂ editor that allows implementing roles and permissions you can use any backend technology or framework to control access to the editor. Furthermore our SDK features are extendible allowing for hooks where permissions can be checked and the editor behavior customized accordingly.

### Can we integrate our own assets (Sticker, Frames, Overlays)?

Yes, absolutely! Please refer to our [documentation](https://img.ly/docs/cesdk/js/import-media/from-remote-source/unsplash-8f31f0/) for more information on that topic.

### Can I decide on which features to implement?

Yes, you have full control over which features you decide to use. You can configure the toolbar on mobile and on web you can interface with the API directly to build the exact feature you need.

### Which platforms/ frameworks are supported?

Our IMG.LY SDK is suitable for web and mobile (Android & iOS). Supported frameworks are React-Native, Flutter, Ionic, and Cordova for mobile and React, Angular, Svelte and Vue.js for web. For more information, please visit our [Guides](https://img.ly/docs/vesdk/guides/) .

### Can I import existing designs files into the SDK?

You can always import individual elements as PNG, JPG or SVG, we are currently working on importers for PDF and the most common design file formats.

### Which export file formats for print do you support?

All CreativeEditor SDKÂ scenes can be exported in PNG, JPEG, TGA, binary, and PDF. See the export guide in the documentation for more information on [exporting scenes](https://img.ly/docs/cesdk/js/export-save-publish/export/overview-9ed3a8/) .

### Can I enable/ disable a function by default?

Yes, you have full control over the Editorâs UI and functionality. You can also take full control over the editing process with smart templates, lockable designs and placeholders.

### Do you offer integration support?

Yes, apart from accessing our complete [CreativeEngine documentation](https://img.ly/docs/cesdk/js/get-started/overview-e18f40/) you can also contact our support team. Our solutions team offer different levels of support based on your license type.  To explore your use case and potential solutions with us simply [get in touch.](https://img.ly/forms/contact-sales)

### Which server-side technologies do you support?

You can run the CreativeEngine in a Node.js environment and deploy it on any platform with Node.js support. See [this guide](https://img.ly/docs/cesdk/node/automation/multi-image-generation-2a0de4/) on how to deploy on AWS for reference.

### Can I try your Editors to see how it works?

Yes, we offer a free trial for all our products. You can get your [free trial](https://img.ly/forms/free-trial) right now.

### Can my users edit their photos using IMG.LY SDKs when they are offline?

As the editor works client-side, a permanent internet connection isn't necessary for the editor to run properly. Once the device reconnects, available updates can be installed and the export tracking will be communicated. However, if you require the SDK to work in a purely offline environment please [contact our sales team](https://img.ly/forms/contact-sales) to request an offline license.


[Source](https://img.ly/tos)

## Terms of Service

Version 2025.04

## â 1. Subject Matter

1.1 These Terms of Service (together with any applicable Order Form the " Agreement ") govern all rights granted by Licensor to use and commercially exploit any of the IMG.LY SDKs (the " Software "), namely the CreativeEditor SDK and/or PhotoEditor SDK and/or VideoEditor SDK and/or imglyKit SDK.

1.2 The Agreement is entered into by and between IMG.LY GmbH, KortumstraÃe 19-21, 44787 Bochum, Germany (the " Licensor ") and the entity identified in the Order Form (the " Licensee ", together with Licensor the " Parties ") as of the effective date the Order Form is last signed on.

1.3 This Agreement shall govern the use of the Software for commercial purposes. To the extent the Software is intended to be used for non-commercial purposes only, an alternative licensing scheme may be available upon Licensor's discretion.

## 2. Order Form

2.1 An " Order Form " may either be executed (i) by the Parties upon individual negotiation or (ii) via an online order issued by Licensee via Licensor's website at [img.ly](https://img.ly) (the " Website ") that has been confirmed by Licensor. Online orders not confirmed within 14 days after issuance shall be considered denied.

2.2 No rights shall be granted to Licensee by virtue of these Terms of Service alone as such grant requires the execution of an Order Form making reference to these Terms of Service.

2.3 The Order Form shall specify the environment for the Software that shall be licensed by Licensee. The Software is currently available for integration in the following environments, but is not limited to: (i) Web, (ii) iOS, (iii) Android, and (iv) Node.js.

2.4 The Order Form shall specify (i) the Subscription Term and (ii) the License Fees. Unless specified otherwise in the Order Form, the Subscription Term shall be based on monthly or annual periods for payment of the License Fees (the " Payment Periods ").

2.5 Licensor may choose to offer Licensee a trial period specified by Licensor to test the Software in a dedicated testing environment not subject to License Fees (the " Trial Period ") . Licensor may also choose to offer Licensee extended trial periods subject to License Fees (âExtended Trial Periodâ). These Trial Periods and/or Extended Trial Periods will automatically end upon completion and do not require termination. Licensee acknowledges that converting from a Trial Period and/or Extended Trial Period to a regular Subscription Term may require additional steps, as outlined in the Order Form. Upon expiration of the Trial Period and/or Extended Trial Period, the right to test the Software shall cease without further notice. Licensee shall then be required to execute an Order Form to obtain a License for a Subscription Term in case the Software shall be further used.

2.6 The Order Form can include usage-based pricing models based on factors such as monthly active users or number of exports. The pricing can also be based on Licenseeâs company size. Licensee shall not make any false statements in regard to the eligibility thresholds stated on the Order Form or relevant for pricing. Further Licensee is solely responsible to keep Licensor informed about any changes on its part with respect to the eligibility thresholds or aspects relevant for pricing stated on the Order Form.

2.7 Licensee shall inform Licensor of any "agency relationshipâ, if necessary under a Non-Disclosure Agreement, under which Licensee effectively shall not be the entity making use of the Software but intends to source the Software for use by a third party. In such case, Licensor shall be free to execute an Agreement with the entity effectively making use of the Software as Licensee only.

## 3. Grant of Rights

3.1 Licensor shall grant to Licensee a worldwide, non-exclusive, non-transferable, non-sublicensable right to use the Software subject to the terms of this Agreement, in particular with the specifications as set out in the Order Form (the " License ").

3.2 The License shall pertain to the Software in object code format as well as to content data (fonts, stickers, stock images, etc.) included therein. In order to enable integration of the Software, parts of the Software may be provided in source code format if agreed upon in the Order Form individually or if offered by Licensor in its free discretion; in such case, the License shall also pertain to the Software in source code format.

3.3 The License shall be limited to the right (i) to copy and â in case of disclosure in source code format â modify the Software solely for integration into one of Licensee's products (website or app) (the " Licenseeâs Product ") in accordance with the requirements of interfaces and implementation guidelines as issued by Licensor (the " Integrated Software ") and (ii) to copy, distribute and make available the Integrated Software to Licensee's end customers in object code format (the License does not cover distribution, making available or disclosure of the Software or any part thereof in source code format).

## 4. Obligations and Restrictions

4.1 Licensee shall not reproduce, disassemble, or reverse assemble any portion of the Software or otherwise derive its source code, except to the extent that such activity is specifically permitted by this Agreement or by statutory law.

4.2 Licensee shall not redistribute the Software or its modifications other than by integrating the Software into Licensee's Product. Use in context of more than one of Licensee's Products shall require multiple Licenses accordingly via respective Order Forms. Licensee's Product shall have a substantially different functionality than the Software (i.e. must not be described as a photo editor and/or video editor, respective development kit, library, or product commercially competing with the Software); otherwise, Licensor shall be entitled to terminate the Agreement and revoke the License at any time.

4.3 Licensee shall not use the Software in connection with or to promote any products, services, or materials that constitute or promote spyware, adware, or other malicious programs or code, unsolicited mass distribution of email (spam), defamatory, pornographic, abusive or otherwise offensive content; otherwise, Licensor shall be entitled to terminate the Agreement and revoke the License at any time.

4.4 Licensor shall be entitled to verify and validate Licensee's use of the Software in line with this Agreement via respective functionalities of the Software. In particular, Licensor is entitled to make access to the Software dependent from successful remote validation (via API) of a license key allocated to an active Subscription Term and covering the intended access and use.

4.5 Licensor shall be entitled to use server-side monitoring tools to analyze use of the Software by users. Licensee shall safeguard that such monitoring by Licensor can be performed in accordance with applicable privacy and data protection law via respective notices and, if required, opt-in procedures. Licensor will support Licensee to the extent required by providing required information and instruction.

## 5. Proprietary Rights

5.1 All rights not expressly granted to Licensee are reserved by Licensor. Licensee acknowledges and agrees that all rights to modifications of the source code made by Licensee to enable integration of the Software shall belong to the Licensor as part of the Software; the Licensee shall assign all respective rights to Licensor or, in case no assignment is feasible under applicable law, Licensee shall grant a worldwide, exclusive, transferable, sublicensable right to use such modifications without any restrictions. Licensee shall have no rights to use, copy, or reproduce the Software except as expressly set forth in this Agreement.

5.2 No rights shall be granted with regard to trademarks, trade names, trade dress and trade secrets to Licensee except for the limited right of use provided under the License.

## 6. Third Party Components

6.1 The Software implements components licensed under open source licenses (" OSS Components ") and further software components and content data (fonts, stickers, stock images, etc.) provided by third parties under applicable licensing terms (" Third Party Components "). The use of the OSS Components and the Third Party Components is subject to the applicable separate licensing terms. A list of the OSS Components and Third Party Components with reference to the applicable licensing terms is accessible online via [https://img.ly/acknowledgements](https://img.ly/acknowledgements) . Licensor does not act as sublicensor or agent in this regard and assumes or acknowledges no warranty or liability for the OSS Components and the Third Party Components.

6.2 Licensee shall only use further third party software components or content data (fonts, stickers, stock images, etc.) with the Software to the extent that Licensee is entitled to such use. Licensor shall not be liable or responsible for any use of third party software components or content data by Licensee. Licensee shall indemnify and hold harmless Licensor from any third-party claims caused by Licensee's actions involving third party software components or content data.

## 7. Payment

7.1 The license fees as specified in the Order Form (the " License Fees ") shall be due and payable in line with the Payment Periods. To the extent the due date is not specified in the Order Form, the License Fees shall be due upon the execution of the Order Form and then upon the commencement of each further Payment Period for all of the Subscription Term.

7.2 Licensor shall invoice the License Fees to Licensee. Invoices are payable without deduction within 14 days of the date of the invoice and may be made by direct payment on the Website via credit card, if a respective option is provided by Licensor. If Licensee is in default of payment, the outstanding amount shall bear interest as applicable under statutory law. Licensor reserves all further rights resulting from default.

7.3 Unless specified otherwise in the Order Form, the License Fees shall be paid in Euros. All amounts stated in the Order Form are excluding any applicable value added tax (VAT), unless explicitly specified otherwise. Licensee shall be responsible for any applicable sales, use, value added or similar taxes payable with respect to the licensing of the Software, or arising out of or in connection with this Agreement, other than taxes levied or imposed based upon Licensor's income or gross revenues. If Licensee has tax-exempt status, Licensee shall provide written evidence of such status to Licensor. Upon Licensor's request, Licensee shall provide its VAT identification number or other identification information required for invoicing purposes.

7.4 The license fees specified in the Order Form (the "License Fees") are subject to price adjustments in accordance with changes in the Consumer Price Index ("CPI") published by the European Central Bank ( [https://www.ecb.europa.eu/](https://www.ecb.europa.eu/) ). Corresponding License Fee adjustments are made at renewal for annual Subscription Terms and after every 12 months for other Subscription Terms.

7.5 Licensee shall bear all bank transfer fees or related charges imposed by Licenseeâs or intermediary banks in connection with payments made via bank transfer. Such fees shall not reduce the amounts payable to Licensor under this Agreement. Any deducted fees may be added to the next invoice or otherwise reimbursed by Licensee. This provision shall not apply to payments made via credit card or other online payment methods provided by Licensor, for which Licensor remains responsible for transaction costs.

## 8. Delivery and Maintenance

8.1 The Software shall be delivered via download from designated package repositories. The designated link for such download shall be provided in the Order Form. The use of the Software in a Subscription Term requires a key that shall be provided upon the initial payment of the License Fees, subject to the terms agreed upon in the Order Form. The key required for a Trial Period shall be provided upon commencement and deactivated upon expiration of the Trial Period.

8.2 The Software and Documentation shall be provided in English language.

8.3 Licensee shall be responsible for installing the Software and providing the system environment required to operate the Software in accordance with the requirements as set forth in the Documentation.

8.4 Subject to any other specification in the Order Form, Licensor shall not provide any support and maintenance services other than the issuance of such updates, upgrades or patches for the Software as made available via the Website. Licensor shall have no obligation to provide support or maintenance for the Integrated Software or any modifications to the Software made by Licensee for integration into one of Licensee's Products.

8.5 Licensor may choose to offer Licensee a separate Service Level Agreement detailing specific availability commitments against additional remuneration. Such availability commitments always exclude downtime due to planned maintenance and downtime outside Licensorâs control. In case of planned maintenance leading to downtime exceeding three hours, Licensor will notify Licensee via email.

## 9. Term and Termination

9.1 The term of the License shall be determined in the Order Form (the " Subscription Term "). The License shall commence upon initial payment of the License Fees and expire upon the end of the Subscription Term(s). Unless stated otherwise in the Order Form, the initial Subscription Term shall automatically be extended by further consecutive Subscription Terms unless either party notifies the other in writing of its intent not to extend the License prior to the end of the current Subscription Term. For monthly Subscription Terms, the notification must be given one week prior to the end of the then-current Subscription Term in order to be valid. For other Subscription Terms, the notification must be given one month prior to the end of the then-current Subscription Term in order to be valid. Upon expiration of the Subscription Term(s), the right to use the Software shall cease without further notice. To the extent the Subscription Term is not specified in the Order Form, Licensor shall be entitled to terminate the Agreement and revoke the License at any time.

9.2 Either Party shall be entitled to immediately terminate this Agreement or suspend any rights granted hereunder upon notice to the other in the event that: (i) the other Party breaches any material term of this Agreement, Licensor may particularly revoke the License in case of default or other non-payment of License Fees or use of the Software in breach of Sections 3.3 or 5.1; or (ii) upon the other Party's dissolution, liquidation, or the appointment of a receiver, trustee, custodian, or similar agent for the Party's business or property. A change of control of Licensee, the sale of all or more than 50% of Licensee's assets, or a merger or reorganization of Licensee in which Licensee is not the surviving organization is considered dissolution of Licensee. In the event that Licensor terminates this Agreement for breach, all amounts due or to become due under this Agreement shall immediately become due and payable.

9.3 Upon expiration of the Subscription Term or termination, each Party shall promptly remit to the other all unpaid monies due, or to become due, under this Agreement. Licensee shall return to Licensor or destroy all copies of the Software in its possession and provide written confirmation to that effect; this particularly applies to the Software in source code format in case such disclosure has occurred. In case of termination or revocation of the License, paid monies or due payments for any commenced Payment Periods shall not be refunded to Licensee.

9.4 In addition to those provisions which by their nature are intended to survive any termination or expiration of this Agreement or any license granted hereunder, Sections 11, 12 and 13 of this Agreement shall specifically survive such expiration or termination.

9.5 In the event of termination or expiration of the Subscription Term, the Licensee is obliged to promptly cease use of and remove the Software from all of its products. Until the Software is confirmed to be completely removed from all of the Licensee's products, Licensor reserves the right to continue to charge the Licensee the agreed License Fees. The Licensee must provide satisfactory evidence of the complete removal of the Software upon request of the Licensor.

## 10. Warranty Claims

10.1 Product descriptions shall not be deemed guaranteed unless separately agreed in writing.

10.2 Rights in case of defects shall be excluded in case of minor or immaterial deviations from the characteristics of the Software or in the case of only slight impairment of use. Licensor shall further not be responsible for defects which are caused by improper use or operation. Licensor shall not be responsible for ensuring that any modifications made by Licensee to the Software for integration into one of Licensee's Products will work other versions of the Software.

10.3 Any claims for damages are subject to the limitations set forth under Section 11 of this Agreement.

## 11. Limitation of Liability

11.1 Licensor shall be liable without restriction for damages caused intentionally or with gross negligence by Licensor, its legal representatives or assistants in performance. Licensor shall also be liable without restriction for death, personal injury or damage to health caused by Licensor, its legal representatives or assistants in performance. Furthermore, Licensor shall be liable without restriction for damages in accordance with the German Product Liability Act.

11.2 Licensor shall be liable for damages caused by breach of its primary obligations under this Agreement by Licensor, its legal representatives or assistants in performance. Primary obligations are such duties that form the essence of the Agreement, which were decisive for the conclusion of the Agreement and on the performance of which Licensee may rely. If Licensor breaches its primary obligations with simple negligence, then its liability shall be limited to the amount which was foreseeable for Licensor at the time when the respective duty was performed. Any further liability of Licensor shall be excluded on the merits. In particular, any liability of Licensor for initial defects of the Software already present at the start of the Subscription Term shall be excluded.

11.3 The right to set off a claim shall be limited to such claims that are uncontested or have been finally established with legal effect.

## 12. Confidentiality

12.1 Each Party may be granted access to confidential information of the other Party during the term of this Agreement. Confidential information does not include information that: (i) is or becomes publicly available through no act or omission of the other party, (ii) is rightfully acquired by the recipient from a third party that was not under an obligation to hold the information in confidence, (iii) is independently developed by the recipient or, (iv) is previously known to the recipient without non-disclosure obligations. The terms of this Agreement and the source code to the Software shall constitute confidential information under this Agreement.

12.2 Neither Party shall use any confidential information of the other Party other than for the purpose of exercising its rights or performing its obligations under this Agreement or disclose to any third party any confidential information of the other Party except as permitted under this Agreement. Disclosure of confidential information shall not be precluded if such disclosure is in response to a valid order of a court or other governmental body or is otherwise required by statutory law.

12.3 Subject to the exceptions under Section 12.2., Licensee shall not disclose the terms of this Agreement to any third party.

12.4 Non-disclosure agreements executed by the Parties independent from this Agreement shall remain in force.

## 13. Final Provisions

13.1 Licensor shall be entitled to identify Licensee as a customer and to refer to Licensee and its business by name, trademark and trade name, if applicable, on the Website and in Licensor's marketing materials.

13.2 Licensor shall not accept, and this Agreement does not operate as an acceptance of, any different or additional terms and conditions, and this Agreement shall prevail over any such different or additional provisions, of any Licensee's order.

13.3 All notices or reports shall be in writing or sent by email.

13.4 Licensee may not assign this Agreement, in whole or in part to any third party without the prior written consent of Licensor.

13.5 Amendments or additions to this Agreement must be made in writing to be effective. This shall also apply to amendments of this written form requirement.

13.6 This Agreement shall be governed by the laws of the Federal Republic of Germany; the regulations of the UN Sales Convention shall be excluded.

13.7 The courts for Licensor's registered office shall have exclusive jurisdiction over all disputes under and in connection with this Agreement.

13.8 Should any provision of this Agreement be or become invalid, this shall not affect the validity of the remaining terms. In such event, the Parties shall be obliged to cooperate in the creation of terms which achieve such legally valid result as comes closest commercially to that of the invalid provision. The above shall apply accordingly to the closing of any gaps in the Agreement.

## Ready to Get Started?

Explore our docs to get started right away or hit up the sales team when youâre ready for the next steps.


[Source](https://img.ly/login)